# Future World

A four-level Unity game about a resistance fighter confronting an AI regime, built as a senior-year team project.

Author: Joshua Palamuttam
Published: 2019-05-09
Type: Project
Status: Archived entry
Role: Team project contributor
Period: Senior year
Tags: game-development, unity, csharp
Canonical page: https://www.joshuapalamuttam.com/built/future-world/

## Links

- [Explore the repository](https://github.com/Joshua-Palamuttam/FutureWorld)

Future World was a team project for a computer game development course. The story is
set after a cold war between humanity and AI; the player follows Katya as she works to
topple a robot regime.

Our team built four levels with different mechanics and challenges. I keep the project
here because it stretched a different set of muscles: game feel, level design,
playtesting, shared creative decisions, and the patience required to make many small
systems feel like one world.
